Tuesday, February 4, 2020
Digital Marketing Essay Example | Topics and Well Written Essays - 2000 words - 2
Digital Marketing - Essay Example Digital marketing strategy for GAME which is a UK based gaming retail organization which commenced its operations under the ownership of The Game Group Plc. in 1991. By briefly evaluating the current digital marketing activities of the firm, the content of this report is guided through the identification of limitations in the organizationââ¬â¢s current digital marketing policies so as to generate an examination on how the firm can improve its strategy for fulfilling organizational objectives. Furthermore, the report also draws the establishment of an effective and successful digital marketing strategy by focusing on setting SMART objectives. According to Richman (2011), the establishment of precise and well-defined organizational objectives is important for acknowledging and taking into account what the firm hopes to achieve by the implementation of a specific strategy. Thus, the setting of objectives must fulfill the criterion that has been set by SMART objectives such that the aims should be ââ¬Å"â⬠¦Specific, Measurable, Agreed Upon, Realistic and Time/Cost limitedâ⬠(Richman 2011, p. 65). With regard to the prior assessment which was conducted in relation with GAMEââ¬â¢S current digital marketing strategy, the conclusions of the report were able to establish that the organizationââ¬â¢s website is marked and characterized by certain limitations and weaknesses that must be addressed effectively and immediately as a part of the enhancement and improvement measures in GAMEââ¬â¢s present digital marketing policy. Most importantly, the conclusions of the report were able to outline that while the organizationââ¬â¢s website provides potential visitors with an extensive amount of information on the homepage, there are several weaknesses in website functionality and features which may be preventing visitors from fully accessing online material and benefitting from the availability of the medium. From a concise perspective, it can be identified that problems in GAMEââ¬â¢S
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